
The Quest was the name of the first graphical computer game made by FKM. That was in 1993. It was only in portuguese.
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The game’s story was basically the same as A 1ª Jornada.
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However the graphics were CGA, which means there were only 3 colours on screen.
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Not to mention that the drawings weren’t that nice.
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That’s because the kind of programming was very archaic.
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Usually games already have the graphics done, drawn by the artist, and, when you play, they’re shown on screen.
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By then, FKM didn’t know how to do that, so on that game the graphics were drawn in real time.
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It means that it drew lines, curves, circles, polygons, which would create the characters and the scenes. If you played that on a 286 or 386 (which were usual then), you could see the whole process of lines creation on screen.
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